bundles node reference

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Transform bundle infrastructure: time context, cycle clocks, and Mat4 transform bundle merge/mask operations.

Category key bundlesGenerated public nodes 4Registry source faster-motion-docs/node-registry.json

Nodes

NodeTypeContextDescription
Cycle ClockcycleClockcanvasAccumulates ambient scheduler deltaTime into a normalized 0..1 cycle progress. The canonical "looping clock" — drives any consumer that takes a 0..1 progress (textRevealAnimation, propertyAnimation, staggerAnimation) when you want continuous motion not gated by scroll or user input. No input ports: clock nodes read ambient time directly (F236), so they keep ticking even when the rest of the graph is idle.
Time ContexttimeContextcanvasExposes scheduler ambient time (deltaTime, elapsed, frame) as output ports. Clock node — feed into CycleClock or directly into a time consumer.
Transform Bundle MasktransformBundleMaskcanvasApply a per-element transform bundle only to elements in [from, to] with optional edge falloff. Outside the range, elements pass through as identity.
Transform Bundle MergetransformBundleMergecanvasFR-1: Compose per-element transform bundles via matrix multiplication or alternative blend modes. Multi-connection input accepts N wires.

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